Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11946
?
6629
?
22606
?
22490
?
13062
?
9700
?
16513
?
9426
?
9528
?
3597
Total damage to objectives
6026
41437
7841
22896
2504
8696
16479
4305
1696
1789
Total damage to buildings
6026
0
4518
10550
1702
4039
0
2291
0
0
Total damage shielded
0
0
0
0
4219
0
0
1013
1009
5121
Total heals on teammates
0
0
0
0
268
708
0
0
814
5326

Abilities usage

in numbers

Seismic Shard (Q)

52xpressed

Thunderclap (W)

76xpressed

Ground Slam (E)

63xpressed

Unstoppable Force (R)

4xpressed

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Malphite

Toughest Matchups

These champions counter Aatrox
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Chogath
58.3%
566 Matches
?
Shen
57.6%
304 Matches
?
DrMundo
56.7%
538 Matches
?
Illaoi
56.6%
320 Matches
?
Vladimir
56.3%
192 Matches
?
TahmKench
54.0%
435 Matches
?
Nasus
51.9%
430 Matches
?
Gwen
51.8%
274 Matches
?
Sylas
51.7%
445 Matches
?
Ornn
51.6%
312 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.8% WR(18916 Matches)
?
?
49.2% WR(3652 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.23% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Malphite
?
Fiora
1.33KDA0.50
0.17%Kill Participation0.29%
16Vision Score11
11,946Damage Dealt9,700
35Max CS Advantage19
39CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
4Max Level Lead0
Blue54,550G
Difference+12,956G
Red41,594G
?
9,546G
?
11,431G
?
11,765G
?
12,202G
?
9,606G
1,473G
2,413G
2,004G
3,997G
3,069G
8,073G
?
9,018G
?
9,761G
?
8,205G
?
6,537G
?